Early on I decided to locate Victor's clinic in a "less obvious" interior and ended up blocking out something of a warehouse. I wanted to create some space around the ripperdoc station, to give it a bit of a theatrical feel. Then, thanks to the input of our writer and quest designer, I could add some personal decoration to help flesh out Victor's character - in this case we wanted to underline his boxing background. I really like how this interior turned out, especially after lighting team's magic pass :)
Art director: Lucjan Więcek
Environment art lead:
https://www.artstation.com/michal_janiszewski
Environment art support:
https://www.artstation.com/simonbesombes
https://www.artstation.com/joandacord
Lighting:
https://www.artstation.com/daveyablonsky
https://www.artstation.com/daydead