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All Foods Factory & North Industrial - Cyberpunk 2077
All Foods Factory & North Industrial - Cyberpunk 2077

I had the immense pleasure to work on the North Industrial area and the All Foods Factory (also known as the Maelstrom hideout ;)) for our first gameplay reveal, back in 2018! Coming up with the first compositions for the industrial district was challenging, since we were trying to show a more decrepit, abandoned image of the surroundings filled with old warehouses and factories. The storm canal going through the middle of the area helped a lot with defining the mood of the area. And then came the Maelstrom hideout itself - dark and moody, almost horror-like. We designed the meat factory from the ground-up: how would meat production work in 2077? How would they process the product and package it? Our concept artists came up with fantastic ideas for the machinery, which gave the factory floor a dangerous vibe. Both the North Industrial district and the factory itself were polished for the release by different artists - Michael Murrill was responsible for the district and Imanol Delgado Salazar elevated the factory to a whole new level.
You can check the 2018 gameplay reveal here: https://www.youtube.com/watch?v=vjF9GgrY9c0
Art director: Lucjan Więcek
Environment art lead:
https://www.artstation.com/michal_janiszewski
North Industrial district owner:
https://www.artstation.com/fitwit
All Foods Factory demo team:
Michał "Kapitan" Stelmachowicz
https://www.artstation.com/simonbesombes
https://www.artstation.com/tarankun
https://www.artstation.com/jpthrash
All Foods Factory polish:
https://www.artstation.com/imanoldelgado
Material artist:
https://www.artstation.com/oggyart
Lighting:
https://www.artstation.com/one_percent_talent
Concept art support:
https://www.artstation.com/wojtunik
https://www.artstation.com/alicjau
https://www.artstation.com/marcintomalak

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